THQ announces Worms: A Space Oddity for Wii
THQ has today announced that those crafty, violent Worms are on their way to the Nintendo Wii for the first time in Worms: A Space Oddity, packed with all the usual cheeky sound bites, humour and turn-based shenanigans.
We’re also promised a fresh visual style, new environmental settings, intuitive controls and even more customisation options than ever previously seen in the series. Initiating attacks will involve gesturing with the Wii Remote in a whole manner of ways.
Over to THQ:
In Worms: A Space Oddity, players will enjoy the ultimate blend of classic Worms game modes and re-invented single-player missions, as well as multiplayer modes that include a host of all-new party games and even more customization options. The game takes advantage of the Wii’s intuitive controls, on-screen hints and the redesigned interface with an in-game help system.
Worms: A Space Oddity demonstrates significant visual, technical and design advancement over its predecessors with a new visual style that abandons the traditional drawn approach and replaces it with a distinctive style inspired by classic Sci-Fi looks. The Worms battles take place across six planets, each with its own, unique environments and global events. The online multiplayer experience pits up to four Worms fiends from all over the world against each other.
Worms: A Space Oddity (being developed by Team17) is currently penned for a spring 2008 release.









the series went downhill with the 3d conversion, so im not expecting too much out of this
I think the XBLA game is a good sign to their love for the original 2D roots. Just a little lite of content.