We realise that most of you guys aren’t programmers but gamers, so talking about programming for the Wiimote might sound a little boring. Luckily that’s not the case this time. In a demonstration found on Google Video, some guy demonstrates how the magic happens.
As you can see in the video, all it takes is the Wii SDK and a Wiimote with the sensor bar. When that’s set up you can simply add new movements by waving the Wiimote and you’re done. After the programmer finished his cooking moves he demonstrated how well the software works by going into test mode. In this mode he reproduced all of his previous inputted moves and the software flawlessly detected what he was doing.
It seems that programming for the Wii, or at least the Wiimote seems quite easy and not a single line of code has to be written. If programming is so easy, why not make the games cheaper Nintendo?