Namco blesses us with new Tales of Symphonia Wii screens
Namco Bandai has today released a brand new batch of screenshots for its upcoming Nintendo Wii RPG, Tales of Symphonia: Knight of Ratatosk. Set two years after the events of the GameCube prequel, it is currently penned down for a spring release in this Japan. Swing below to check out how it’s shaping up in the looks department.
In the dark about Tales of Symphonia’s latest storyline? Let Namco Bandai explain:
Long ago, Sylvarant and Tethe’alla were united as a single world that drew strength from the Great Kharlan Tree. Divine intervention tore them apart, however, and the Tree withered and died. It was eventually left to a boy named Lloyd to restore the world to its true form. At his journey’s end, a new Tree was planted to replace the old one and to hold the two worlds together. This was the story of the Journey of Regeneration.
Together once more, the world is now entering a new era. However, its people are still faced with many problems. After the lands became one, maps were rendered useless and the climate went through many vast changes: desert towns became frozen wastelands and lakes dried up into valleys. All of this stems from an overlooked factor in the unification of the worlds: the spirit of the old Kharlan Tree, Ratatosk, still exists somewhere, and its slumber has sent the world into chaos.
We’re promised that Knight of Ratatosk will use an enhanced version of Tales of the Abyss’ battle system, one that’ll support four players as they capture, breed and level up monsters.
No word just yet on a western release for ToS: KoR, but we’ll keep you in the loop, don’t you worry ’bout that.









Darn I so want this game, I do hope it comes out in US!