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More Call of Duty 5 Wii & Nintendo DS details emerge

Italian website ‘Nintendo Main’ recently conducted an interview with Noah Heller and Rich Farrelly of Treyarch, in which various details were discussed about the forthcoming Wii and Nintendo DS versions of the fifth Call of Duty first-person shooter from Activision, sub-titled this year as ‘World at War’.

The two interviewees, Rich Farrelly and Noah Heller, are Creative Director and Senior Producer, respectively, and have been working hard on the latest edition of Call of Duty, following the fourth entry last year ‘Modern Warfare’, which skipped the Wii, and was developed by Geist developer n-Space on the Nintendo DS. The folk over at GoNintendo have very kindly translated and summarised the key details for both formats’s versions of the game below:

Wii

  • They believe that the Wii has not been pushed to its limits yet;
  • The Wii version will support everything that has been put into the other home console versions;
  • There is a secret concerning the co-operative play mode, which is to be revealed at a later stage;
  • World at War for the Wii will be using a revised version of the Call of Duty 4: Modern Warfare engine;
  • Camera and controls are taking a top priority “For example, if you are climbing on a hill, in a game, you would have to adjust the point of view manually…but that is not as in reality, where you would instinctively look a bit higher over your head. That is the kind of adjustment we have obtained working on cameras on the Wii version;”
  • There will be much more fluid movements for the shooting aspect;
  • Support for the Wii Zapper was once again reconfirmed, although details are currently unclear, yet there will be a case of players doing typical Zapper movements, such as aiming off-screen to reload weapons;
  • The main game runs at a solid 30FPS, with the online element being set at 30FPS as well.

Call of Duty 5: World at War (PS3 & Xbox 360 Edition)

Nintendo DS

  • There will definitely be online play included;
  • The combat system will be improved over last year’s excellent n-Space developed Call of Duty DS title;
  • In terms of the Nintendo DS touch-screen interactions, “We cannot tell you anything, but let me tell you: it is NOT just about cutting the right cable, turning off a device or a bomb… we want you to put your hands in the real war!”

The full interview, all in Italian, can be read here.

Be sure to stick around for even more updates on this and much more right here on Nintendic…

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4 comments on 'More Call of Duty 5 Wii & Nintendo DS details emerge'

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Comment by DarthGamer on 2008-07-13 00:33:19 | Reply

Co-op secret… I can see voice chat in the future for the wii :P hopefully, it will be unveil at E3

Comment by Landen on 2008-07-13 04:04:22 | Reply

I agree darthgamer….nintendo has hinted it with ac as well! And third partys have been pushing them!

Comment by Mr. Amazing on 2008-07-13 23:03:35 | Reply

voice chat would be sweet but nintendo always said it was just a way for twelve year olds to talk trash to each other… i disagree. they were going for intuitive gameplay with the wii and whats more “intuitive” than actually talking to each other? it would be a smart move. it might even attract the skeptical xbox 360 audience.

Comment by xboxian on 2008-07-14 22:22:49 | Reply

What about the new motionplus? It won’t fit in the zapper.. It would be a shame not to use it.

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