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Monster Lab uncovered for Nintendo Wii

Salon.p-Nintendo has scooped the first details of a brand new game being brought to the Nintendo Wii by Eidos Interactive. Described as an action RPG with a heavy focus on Nintendo Wi-Fi usage, it’s certainly looking interest. We’ve got the first details and screenshots below.

Key details:

  • They describe it as Pokemon RPG gameplay with a Tim Burton art style.
  • Uses Wii Remote (only?)
  • 150 “types” of monsters, more then 100 million variations possible
  • You can create/modify your own monsters
  • Mechanical/biological/chemical monsters, each with their own strengths
  • Online battles and trading
  • Contains mini-games (ahoy!)
  • You can lose limbs/parts of your monster in battle
  • Monsters are built using “recipes” that you have to find/get. You will also need to find the right parts/ingredients to create the recipe/building plan
  • Dark cartoony art style
  • June 2008 as current target date.
  • Developed by Backbone Entertainment (Death Jr)
  • Writing by comic writer, Adam Beechen
  • Make designs using the Wiimote to attach to your monsters
  • Play as one of three mad scientists: Professor Fuesless, mechanical expert; Dr Sandabar, biology specialist, or; Dr Tchesombra, chemistry expert
  • Wi-Fi compatible - show your monsters online and make them battle, or just trade pieces or monsters.
  • Battle system deeper than Pokemon but not as complex as other RPGs. You can destroy monsters piece by piece

A Pokemon/Monster Rancher-em-up with lots of online interactivity developed by Backbone Entertainment? Yes please. Very nice textures too.

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